1.) Frog and the Dragonfly: Subsurface scattering, texture creation, lighting, surfacing
of the rocks and characters, baked raytraced occlusion using renderman, waterfall
simulation, water displacement movement, procedural renderman shader on rocks.
Environmental modeling.
Maya: modeling, lighting, instancing, animation, rendering/ Renderman
Slim: shading
After Effects: compositing
Nuke: compositing
Vue: plant generation
IvyMaker: ivy generation
RealFlow: waterfall generation
2.) Dynamic Dali: Particle sand and bird instancing, cloud and rock figure animation,
rock figure modeling and stone shader creation, match lighting figure to foreground
monoliths, and compositing: CG insertion, sand displacement using particles, cloud
animation, color correction, edge blend, and light wrap.
Maya: modeling, animation, lighting, shading, rendering/Maya software
Shake: compositing
3-7.)Bird Reunion: environmental lighting.
Maya: rendering/Maya software
8.) Decrepit House: Subsurface scattering, metal shading, texture creation using 3D
paint and Photoshop, occlusion, compositing, lighting, camera animation;
Maya: lighting, painting, shading, rendering/mental ray
Photoshop: texture editing; creation of bump, and specular maps.
9.) Snowy Night in Istanbul: Subsurface scattering, particle snow, procedural
renderman shaders on the buildings and ground. Lighting of the scene.
Maya: Lighting, snow particle generation, rendering/ renderman
Slim: shading
10.) Virgin Voyage: shot3 bar scene: Character lighting, environmental lighting, top
light animation, match animation of glass contents to glasses, shader alteration:
decrease intensity of shoulder pads and eyes, change shader on drinks and glasses
for continuity.
Maya: rendering/ mental ray
11.) Virgin Voyage: shot2 bar scene: Character lighting, environmental lighting,
shader alteration of the background.
Maya: rendering/ mental ray
12.) Probe UFO: modeling, metal shader creation, compositing: color correction, light
wrap, edge blend, lens blur, grain matching, match-movement, character animation,
match lighting, occlusion
Maya: modeling, shading, lighting, animation, rendering/mental ray
After Effects: compositing
13.) Insect Attack: Particle instancing, modeling of insects and creation of insect
shaders, wing beat animation, match lighting, and compositing: green screen
keying and insertion, CG insertion, edge blend, light wrap.
Maya: modeling, animation, lighting, animation; rendering / mental ray
Shake: compositing